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The update was approved by Apple and released on the 17th of February. On February 11, Daniel Kaplan announced on his Twitter feed that the update was available for Android users. The update was submitted to Apple and Google app stores for approval on February 10 instead. The current version was supposed to be released on February 8 for submission to Apple and Google app stores for approval, but Daniel Kaplan announced on his Twitter feed that it would be delayed due to bugs. A version for iOS devices was confirmed to be released before 2012 during an interview with Mojang, and it was subsequently released on the November 17, 2011. The non-exclusive version was going to be released on September 29 for Android but there were still a few severe bugs that needed to be fixed, so the release was delayed until the 7th of October. The Alpha version was recently released, and it is no longer exclusive to the Xperia PLAY as of October 7, 2011. The Multiplayer mode is cross-platform compatible between Android and iOS.Ī video of an early prototype was released on Twitter, showing the game on the Xperia PLAY. And to make one's imagination one's only limit in creative mode. The goal is to survive and build a house to protect a player from hostile mobs, or enemies, in survival mode. The objective of the game remains the same as its original PC, PlayStation 3 Edition, and Xbox Edition counterparts, where players can build virtual realities in a sandbox-based game.
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